Dungeon World

2002 · Campaign Setting (game world)

Dungeon World

A d20 fantasy setting casts the characters into an endless labyrinth beneath the surface, where civilizations survive in dark caverns and dank dungeons. Characters may arrive after angering a deity, misusing powerful magic, or dying, and must find a way back to the mortal worlds. The book provides rules for incorporating the setting into an existing campaign and describes Nex, a labyrinth designed by devils. Players explore dangerous dungeon societies, confront guarded portals, and pursue escape rather than levels or treasure.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.