
2007 · Alternate Rules (Variant Core Rules)
E6
A low-magic fantasy roleplaying game focused on gritty and heroic adventures. Characters advance through the early levels, with a compact rules set that supports quick preparation and play. The system avoids the escalating powers of higher-level fantasy, keeping campaigns grounded in dangerous journeys, practical abilities, and limited magic.
- Complexity
- 2 / 5
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d20)
About the game
- Design
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
