Early American Chrononauts

2004 · Card Game

Early American Chrononauts

Players take the roles of time travelers working within a TimeLine that runs from the 1770s through 1916, covering events from the American Revolution through the Civil War era. They play cards to travel to different years, change linchpin events, repair paradoxes, and collect period artifacts and characters. The game uses a modular TimeLine that can be played on its own or physically combined with another compatible TimeLine to create a larger, merged game. Play focuses on hand management, set collection, and strategic timing of history-altering actions to score points.

Players
1–6 best 4
Playing time
45 min
Age
11+
Complexity
1.8 / 5
4.6 on Ludoyafrom $20.00PoliticalScience FictionModular Board

On Ludoya's tables

Full stats in Ludoya
3
Plays logged
2
Players
3
In collections
1
Pre-ordered

4.6/10

from 1 Ludoya review

  • Tom4.6

    Same game as the first, and maybe not as enjoyable, since the events are a little less well known?

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Game facts (players, playing time, age, credits) from BoardGameGeek.