EarthAD.2

2006 · Campaign Setting (game world)

EarthAD.2

In a post-apocalyptic future, humanity has been reduced to scattered mutants, cyborgs, and survivors, while sentient animals have emerged alongside them. Players create characters from these altered populations and explore a changed world using land, air, and sea transport. The game uses a two-six-sided-dice system with templates for characters, creatures, and vehicles. It includes five ready-to-play scenarios, story ideas for creating additional adventures, and printable character sheets and paper dice.

Core Rules (min needed to play)Skill Based (buy or gain skills)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.