Earthdawn Game Master's Guide (Savage Worlds Edition)

2012 · Sourcebook (rules/options to enhance play)

Earthdawn Game Master's Guide (Savage Worlds Edition)

A Game Master’s guide to Barsaive, a province recovering from the Scourge. The setting includes mountain realms, jungles hiding ancient cities, dangerous plains, and the Serpent River, along with communities of orks, elves, t’skrang, and humans. The guide provides a tour of the region, statistics for monsters and Horrors, descriptions of more than 30 magical items, rules for Blood Magic, and material on ancient legends and secret societies for Savage Worlds campaigns. Requires the Savage Worlds Core Rulebook.

Alternate Rules (Variant Core Rules)Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.