Eberron

2015 · Sourcebook (rules/options to enhance play)

Eberron

This tabletop roleplaying supplement presents draft fifth-edition rules for adapting campaigns to a world of pulp adventure, political intrigue, and magic-driven technology. The setting features airships, railways, and other early-industrial advancements across Khorvaire, a continent recovering from the devastating Last War and the creation of the lifeless Mournland. The material focuses on mechanical conversions for key setting elements, with additional options and rules presented as experimental content for use in ongoing campaigns. These mechanics are intended for playtesting and may require rulings or adjustments at the table.

Complexity
3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.