Echo

2016 · Sourcebook (rules/options to enhance play)

Echo

Ashley McKinley gains the ability to create multiple copies of herself after exposure to chemical fumes during a laboratory burglary. These echoes grant her superhuman strength and speed, which she combines with martial arts training to fight criminals and pursue justice. The game supports superhero campaigns featuring powered villains, villain teams, and criminal organizations, giving players new adversaries and conflicts to bring into play.

Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.