
2016 · Wargame
El Alamein: Rommel at Alam El Halfa
A simulation of the North African campaign in August 1942 that recreates the Axis attempt to break the British line on a desert ridge. Players command mechanized formations, coordinating tanks, infantry and support assets across a tactical map. The game uses a Fire & Movement system where motorized and specialized units gain movement and combat advantages. Combat incorporates on-demand support fire—mortars, artillery, ground-attack aircraft and heavy bombers—to modify battles at the moment of engagement. Success depends on maneuver, concentrated firepower and managing limited support resources.
- Players
- 1–2 best 2
- Age
- 12+
- Complexity
- 1.7 / 5
About the game
- Design
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
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Game facts (players, playing time, age, credits) from BoardGameGeek.