Eldritch Horror: Strange Remnants

2015 · Expansion for Base-game

Eldritch Horror: Strange Remnants

Investigators travel to haunted ruins of massive stone monuments around the world to uncover secret knowledge and perform rituals before a cosmic alignment threatens Earth. Players explore locations such as Chichen Itza, the Easter Islands, Stonehenge and the Great Wall of China, drawing and resolving Mystic Ruins cards that present encounters, clues and ritual tasks. New Glamour Spells, Relic Unique Assets and additional investigators provide tools and roles for confronting a fresh Ancient One, while Prelude cards introduce alternate scenarios and objectives that alter setup and goals.

Players
1–8 best 4
Playing time
120–240 min
Age
14+
Complexity
3.1 / 5
8 on Ludoyafrom $28.25FantasyFightingCooperative GameDice RollingPoint to Point Movement

On Ludoya's tables

Full stats in Ludoya
21
Plays logged
10
Players
2h 32m
Average play
127
In collections
5
On wishlists

8.0/10

from 16 Ludoya reviews

  • Benjamín Amorín8.0

    Concentrate hability and Prologue cards are cool!

    No plays logged

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Do I have to use every component from Strange Remnants in every game?

No. Most expansion components are added to their corresponding decks or pools, but Mystic Ruins Encounter cards and Adventure cards are used only with Syzygy or the In Cosmic Alignment Prelude, respectively; otherwise, return them to the box. (Rulebook, pp. 1–2)

How do Prelude cards work?

Before setup, draw one random Prelude card and resolve its effect immediately unless it specifies different timing. As an optional rule, the group may choose a Prelude card—or choose not to use one—instead of drawing randomly. (Rulebook, pp. 2–3)

When can I encounter the Mystic Ruins?

During the Encounter Phase, an investigator on the space containing the Mystic Ruins token may encounter it by drawing and resolving the top Mystic Ruins Encounter card. The token marks the space indicated by the back of that top card and moves if the top card changes. (Rulebook, p. 2)

How does the Focus action work, and how many Focus tokens can I have?

As an action, gain one Focus token; you may spend one Focus token to reroll one die while resolving a test, with no limit on how many tokens you spend for rerolls. You cannot have more than two Focus tokens. (Rulebook, p. 3)

Can I look at the back of a Unique Asset, and can I trade it?

You cannot look at the back of a Unique Asset unless an effect allows you to. Unique Assets are possessions, so they may be traded using the Trade action, and there is no limit to how many you can have. (Rulebook, p. 3)

When fighting several Monsters, do I fight Epic Monsters first?

No. During the Encounter Phase, you must encounter each non-Epic Monster on your space before encountering each Epic Monster there. Against a Monster with Physical Resistance, you also cannot apply bonuses to your dice pool except those from Magical possessions and Spells, although rerolls and dice manipulation work normally. (Rulebook, p. 3)

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.