
2004 · Sourcebook (rules/options to enhance play)
Elements of Magic (Revised Edition)
A modular magic system for d20 fantasy games replaces memorized spells and the standard “fire and forget” casting model. Characters build magic users from flexible spell lists and a magic point system, combining effects and elements to create their own spells. The rules can supplement an existing campaign’s wizards, sorcerers, clerics, and druids, or replace its entire magic system. Characters use a single spellcasting level while developing multiple magical abilities, allowing effects such as evoking fire or lightning, transforming light, or combining forces to create unusual results.
- Players
- 0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)
About the game
- Design
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Elements of Magic (Revised Edition) with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
