Elsewhere

2019 · Core Rules (min needed to play)

Elsewhere

A community such as a town, cargo ship, or asteroid base is displaced from its time or place and must adapt to an unfamiliar setting. The setting can combine locations and eras in many ways, such as a Wild West town transported to a land of fairies. Each player controls two characters: an Insider who helps the community survive and prosper, and an Outsider who explores the surrounding area and deals with threats from within or beyond the community.

Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d12)

Game facts (players, playing time, age, credits) from BoardGameGeek.