Emmerlaüs: Invocation

2002 · Expansion for Base-game

Emmerlaüs: Invocation

Cards centered on summoning creatures and supernatural powers, adding new spells and die combinations to support attacks and control the battlefield. Requires the base game and integrates into its main draw pile.

Players
2–10 best 10
Playing time
15–60 min
Age
10+
FantasyPlayer Elimination

Game facts (players, playing time, age, credits) from BoardGameGeek.