Empires Aflame

2014 · Scenario / Adventure / Module

Empires Aflame

In 3095, a misjump during a routine mission strands a crew far from home, in an unfamiliar region of the Inner Sphere. Players must uncover where they have arrived and find a way back while navigating the political and military forces of this alternate BattleTech setting. The adventure includes background lore, biographies of key figures, structured adventure Tracks, special rules, a map, and Record Sheets for important non-player characters. It is designed for use with A Time of War: The BattleTech Role-Playing Game and A Time of War Companion.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.