Enascentia Game Master's Guide

2016 · Sourcebook (rules/options to enhance play)

Enascentia Game Master's Guide

A Game Master’s reference to a world where people neither age nor are born, and magic permeates everyday life. It presents the setting’s history, mysteries, four known continents, geography, and the Lost Tribes of forgotten ages. The guide includes over one hundred ready-to-use NPCs, sixteen NPC templates, fifty monsters with statistics and habitats, adventure-building advice, the plot point campaign “The Awakening,” and four Savage Tales.

Scenario / Adventure / ModuleCampaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.