Encounter Critical

2004 · Core Rules (min needed to play)

Encounter Critical

In the aftermath of an interstellar war, disabled navigation beacons leave travelers stranded on Vanth, a medieval world where the inhabitants mistake spaceships and technology for divine magic. The isolated starport of God City has become a fantasy metropolis inhabited by both locals and stranded spacefarers. Players form adventuring parties from wizards, warriors, star-soldiers, and space merchants. They explore the planet, navigate the clash between science fiction and fantasy, and seek allies and opportunities in a galaxy cut off from the old routes.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.