Endgame

1996 · Campaign Setting (game world)

Endgame

The concluding adventure in the DarkStryder campaign follows the New Republic ship FarStar to Moff Sarne’s hidden lair on a distant planet. Once ruled by a long-dead species of scientists destroyed in a mysterious catastrophe, the planet holds the secrets behind Sarne’s reign and his DarkStryder technology. Includes a full-length adventure, source material on the planet and its ancient civilization, the history and origin of the Kathol Rift, and the origins of the DarkStryder technology.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.