Engines

2007 · Sourcebook (rules/options to enhance play)

Engines

This supplement adds fantastic machines of cogs and steam to Imperial Age campaigns, drawing on Victorian science fiction and steampunk. It provides tools for designing engines, along with new advanced classes, skills, feats, and an intelligent automaton race.

Players
0
Campaign Setting (game world)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.