Entrapment

2008 · Scenario / Adventure / Module

Entrapment

Old Wicked’s long-running plot reaches a turning point as two powerful wizards, once allies, appear to stand on opposing sides. Characters must investigate the conspiracy, choose which wizard to support, and face the consequences of that decision. This two-round adventure features investigation, danger, and layered intrigue. It concludes the Idylls of Tysiln plot arc and forms the final core plot arc of the Living Greyhawk campaign, for characters of Average Party Levels 8–16.

Complexity
5 / 5
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.