Entropic Gaming System Core Rulebook

2014 · Core Rules (min needed to play)

Entropic Gaming System Core Rulebook

A flexible tabletop role-playing system designed for fantasy, science fiction, modern action, pulp, horror, and other genres. Its core rules use an escalating dice mechanic from d4 to d12, combining Skills and Abilities to resolve actions. Character Qualities provide bonuses through Hero Points, while adaptable combat and Talent rules support magic, technology, and other special abilities. The core rulebook includes character creation, equipment, gamemastering guidance, common adversaries, an introductory adventure, and the complete rules for using the system in original or established settings.

Scenario / Adventure / ModuleSkill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.