Environment Generator

2006 · Sourcebook (rules/options to enhance play)

Environment Generator

A collection of tables for creating detailed, authentic surroundings during play. Game masters use the results to quickly generate environmental details, including those needed for unexpected situations and improvisation.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Progression Tree (Skills, professions, magic abilities, etc.)

Game facts (players, playing time, age, credits) from BoardGameGeek.