
Erendrake, 878
In 878, Alfred of Wessex hides on Athelney Island after the Danes seize control of England. Players take the roles of erendrakes, messengers who travel through southern England, rally subjugated Saxons, and raise an army for Alfred while avoiding discovery by Danish forces. Their efforts lead toward the decisive battle that restores English resistance and eventually brings peace to England.
Dice (Primarily d6)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

