Erosion

2009 · Card Game

Erosion

Geological card game of uplifting a mountain by eroding those of other players. Players use weathering, hillslope, fluvial, and card-drawing actions to break down and transport rock through rivers to the sea. At the end of each round, points come from cards in their mountain and delta. Advanced rules add atmospheric change, ice ages, glaciers, flood volcanism, earthquakes, and other effects representing the long-term cycles of mountain building and erosion.

Players
2–5 best 3
Playing time
30 min
Age
10+
Complexity
2 / 5
EducationalHand ManagementOpen Drafting

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Plays logged
1
Players
1
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Game facts (players, playing time, age, credits) from BoardGameGeek.