Escape

1983 · Solo Play Resource

Escape

Set in the near future, the United States has divided into three rival nations. The reader becomes involved in espionage between the new adversaries, making choices that determine how the story unfolds.

Players
0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.