
1985 · Solo Play Resource
Escape from Castle Quarras
A solo fantasy adventure gamebook casts the reader as the hero tasked with freeing the kingdom of Quarras from the sorcerer Kharseron and the magical gem of Illystia. Players make choices, resolve challenges using two six-sided dice, and track hit points, skill points, and experience points through a branching adventure with 34 possible endings.
- Complexity
- 3 / 5
Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)Reading (for Periodicals, Adventure Books, etc)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
