Espírito do Século

2012 · Core Rules (min needed to play)

Espírito do Século

A pulp roleplaying game set at the end of the second millennium, where members of the Century Club confront mad scientists, strange sorcerers, power-hungry dictators, and other threats to humanity. Players create heroic Centurions, define their characters through aspects and abilities, and work together to shape the story through action, investigation, and dramatic conflicts. Based on the FATE system, the game includes the rules and setting material needed for play with friends and a few dice.

Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.