Evil

2001 · Sourcebook (rules/options to enhance play)

Evil

A tabletop roleplaying sourcebook for creating imposing villains and running campaigns centered on tyranny, injustice, and oppression. It includes new feats, prestige classes, spells, divine domains, monsters, gods, and magic items, along with guidance for designing and managing evil campaigns.

Complexity
3 / 5
Class Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.