
2006 · Scenario / Adventure / Module
Evil Genius #1: World Domination
A collection of five adventures about criminal masterminds pursuing world-conquering schemes. The scenarios involve orbital beams carving trenches through the countryside, mutant plants advancing from the farmlands, stolen mental energy, mystical theft of gamblers’ luck, and a plan to push Earth out of orbit into a new ice age. Each adventure outlines the main action and can be expanded across multiple sessions or completed in one sitting. The plots can be adapted to use different villains, while new Action Shticks and scenario variants provide additional tools and alternate ways to run the game.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
