Evolution: Flight

2015 · Prehistoric

Evolution: Flight

Adds avian species and flight mechanics to the ecosystem. Players may create flying species by paying higher setup costs and accepting a smaller maximum body size and a food upkeep equal to body size. Flying species gain access to new traits like Dive-Bomb and Brood Parasite, can forage from the Cliff as an alternate food source, and are immune to attacks from non-flying carnivores. Flying carnivores can discard cards to ignore certain defensive traits when attacking. The expansion keeps the base rules intact while introducing new tactical considerations.

Players
2–6 best 4
Playing time
60 min
Age
12+
Complexity
2.6 / 5
7.5 on LudoyaExpansion for Base-gameAnimalsHand ManagementSimultaneous Action SelectionSecret Unit Deployment

On Ludoya's tables

Full stats in Ludoya
2
Plays logged
4
Players
9
In collections
3
On wishlists

7.5/10

from 2 Ludoya reviews

  • Andy7.7

    Good expansion, good addon for the base game. This introduces a new player board for a species you can create, the species has a flight attribute that keeps it from being hit by basic carnivores but does permanently take up a spot in your "Attributes". This also introduces a new food spot reserved only for flying creatures. Cool addition, worth buying for the game.

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.