Exiles of Winter

2011 · Scenario / Adventure / Module

Exiles of Winter

Following the Shadow Lodge from Trollheim to the icebound city of Whitethrone, the player characters must locate the hidden headquarters of a kidnapper and rescue a Pathfinder Society ally. They navigate the city’s defenses and investigate the witch-ruled nation of Irrisen while facing threats tied to Baba Yaga’s domain. This Pathfinder Society scenario is the second part of the three-part Shades of Ice campaign arc and is intended to be played between the first and third scenarios. It is designed for 1st- to 5th-level characters, with separate tiers for 1st–2nd and 4th–5th level play, and can be adapted to other campaign settings.

Players
0
Dice (Various)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.