EXIT: The Game – The Return to the Abandoned Cabin

2021 · Murder / Mystery

EXIT: The Game – The Return to the Abandoned Cabin

Players return to a creepy woods cabin to investigate the escape of a notorious riddle-maker and follow a detective’s lead to find clues. The game plays like a home escape room: players examine cards and inserts, solve riddles and logic puzzles, and use provided tools and a decoder to unlock codes and progress. Materials are single-use and require folding, marking, and tearing as part of the solutions. Difficulty is moderate (about 3/5) and the scenario revisits elements from an earlier cabin case while introducing new puzzles and devices.

Players
1–4 best 2
Playing time
45–90 min
Age
12+
Complexity
3 / 5
7.3 on Ludoyafrom $12.99DeductionCooperative GameDeduction

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
19
Plays logged
36
Players
1h 50m
Average play
17
In collections
6
On wishlists
1
Pre-ordered

7.3/10

from 5 Ludoya reviews

Read the reviews and rate it

Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Can we look through the cards and other materials before we start?

No. Keep card fronts and other game materials out of view until the game tells you to take or examine them. You may inspect the hut from the outside once the game begins. (pp. 2–4, 8)

Can we open the cabinet or slot machine during setup?

No. Don’t open the cabinet, slot machine, or other materials until the game explicitly allows it; you start outside the hut. (p. 3)

How do we check whether we’ve found the right code?

Set the three-digit code under the matching symbol on the decoder disk, then look at the solution-card number in the window and read that card. The card will indicate whether the code is wrong or, if it may be right, what object to check next. (pp. 4–6)

What do we do with a solution card after checking a code?

Return every solution card to its stack, whether the code was right or wrong. If it was wrong, reconsider the puzzle or continue elsewhere if you may still be missing clues. (pp. 5–6)

Can we open an object as soon as we work out its code?

No. You must first have found the object bearing that code’s symbol—on a puzzle card or in the hut—before you can open it. (p. 6)

When should we use hint cards, and do they count against our score?

Use hints for a specific puzzle whose symbol you’ve found; the first hint can also tell you what material you need, and later cards give a stronger hint and then the solution. For scoring, count only hints that gave you new information. (pp. 6–7)

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.