Exo

1999 · Core Rules (min needed to play)

Exo

Set in a sprawling spiral galaxy where dozens of species compete for survival and dominance, players command massive starships that traverse interstellar distances by warping space-time. Gameplay uses a compact resolution system: a single roll of three ten-sided dice determines whether an action succeeds, where it lands, and how much damage it inflicts. Players manage ship positioning, target selection, and resource allocation while resolving combat and movement with that unified mechanic.

Players
0
Dice (Primarily d10)

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Full stats in Ludoya
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.