Exodus: Generals

2012 · Science Fiction

Exodus: Generals

This expansion requires the base game and adds 14 unique Ability cards, giving each faction a once-per-game power that can alter the normal course of play while preserving balance. It also includes additional Centaurian Resistance cards, used alongside those in the base game. These cards provide more challenging opponents and offer more valuable rewards.

Players
2–6 best 6
Age
13+
Complexity
2.3 / 5
Expansion for Base-gameArea Majority / InfluenceAction Points

Game facts (players, playing time, age, credits) from BoardGameGeek.