
2003 · Scenario / Adventure / Module
Experimentation
A one-round D&D Living Greyhawk adventure set in Iuz’s Border States. Something terrible has happened, but no one remains to explain the sequence of events. Investigative characters must piece together the mystery, uncover its source, and avoid falling victim to the same danger. This is the second part of the Machinations plot line, designed for characters of levels 5–13.
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
