Exploring Eberron

2020 · Sourcebook (rules/options to enhance play)

Exploring Eberron

A setting guide to Eberron explores its lands, oceans, planes, peoples, faiths, and history, with lore on regions such as Droaam, Dhakaan, the Mror Holds, Dolurrh, Irian, Mabar, and Kythri. It presents cultures and creatures including sahuagin, merfolk, quori, daelkyr, archfey, and githzerai. The book also provides player and Dungeon Master material, including new archetypes for several classes, playable races and subraces, magic items, symbionts, dragonmark focus items, and rules for powerful Siberys dragonmarks.

Players
0
Complexity
3 / 5
Campaign Setting (game world)Dice (Various)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.