Explosives: Kaboom

2010 · Sourcebook (rules/options to enhance play)

Explosives: Kaboom

This self-contained booster pack for the ADASTRA setting focuses on explosives. It covers single-use weapons ranging from basic chemical reactions to complex devices that require magic to construct. Explosives function as consumable alchemical items.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.