
1999 · Core Rules (min needed to play)
Fading Suns (Second Edition)
A science-fiction roleplaying game set in the sixth millennium, where humanity’s former interstellar Republic has fallen into a feudal Dark Age and the suns are mysteriously fading. The Known Worlds are contested by noble houses, the Universal Church, merchant guilds, alien peoples, and hidden enemies. Players create characters from across this setting, including nobles, priests, guild members, aliens, and other inhabitants. Adventures combine combat, political conflict, occult forces, ancient technology, alien secrets, and exploration of unmapped worlds.
- Players
- 0
- Complexity
- 3.5 / 5
Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
