Fallen Angels

2018 · Deduction

Fallen Angels

In 1920s Sydney, police work together to gather evidence and convict suspects amid organized crime, prostitution, theft and fraud. Each card shows two possible evidence icons on one side and one on the reverse. Players fan their cards so they see different information from the other players, then arrange their hands to communicate which cards match the visible icons. Players must deduce the hidden evidence while accounting for the information each player can see. The team aims to convict ten suspects before making too many incorrect accusations.

Players
2–6 best 3
Playing time
20–40 min
Age
10+
Complexity
1.8 / 5
Card GamePrint & PlayHand ManagementCooperative Game

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3
Plays logged
1
Players
4
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Game facts (players, playing time, age, credits) from BoardGameGeek.