
1982 · Scenario / Adventure / Module
Famine in Far-Go
Far-Go is suffering from a mysterious plague: its people are afraid, its animals are wasting away, and its crops are withering. A group of young adventurers begins the sacred Rite of Adulthood and travels through the wilderness toward the Forest of Knowledge, searching for clues to the disaster. This adventure module includes referee notes, background information, maps, new creatures, mutations, robotic units, and rules for Pure Strain Humans for use with the GAMMA WORLD science-fantasy roleplaying game.
Attribute/Stat Based (STR, CON, PER, etc)Action Table (table determines action outcomes)Random Attribute Generation (during Character Creation)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
