Fantastic Technology

2015 · Sourcebook (rules/options to enhance play)

Fantastic Technology

This roleplaying supplement adds advanced science and technology to fantasy settings, with rules for researching, developing, and integrating new technologies. It includes technological tiers, kingdom-building options, new buildings and terrain, crafting rules for augmenting weapons and armor, and a range of melee weapons, ranged weapons, and technological armor. Additional material covers glitches, gremlin-tainted crafting materials, artificially intelligent items, legendary technology, artifacts, item abilities, feats, and plot and setting ideas for introducing super-science into swords-and-sorcery campaigns.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.