Fantasy Firearms II: Double Barreled

2008 · Sourcebook (rules/options to enhance play)

Fantasy Firearms II: Double Barreled

This supplement expands d20 fantasy campaigns with advanced and exotic firearms beyond standard flintlocks, pistols, muskets, and black-powder weapons. It includes dwarven and elfish firearms, unusual arms, enchanted guns, and specialty ammunition such as adamantine, cold iron, holy ice, rat shot, and silencing rounds. The book also adds new feats, spells, a playable race, and a deity with a clerical domain for campaigns centered on magical gunpowder warfare.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.