Far East Campaign Compendium

2016 · Scenario / Adventure / Module

Far East Campaign Compendium

This compilation collects six Far East-themed fantasy roleplaying supplements. It includes pregenerated 1st-level characters, adventures for 2nd-, 6th–7th-, and 7th–9th-level parties, and material for campaigns involving imperial intrigue, caravan journeys, frozen wastelands, lost cities, conspiracies, and mystic traditions. Players and Game Masters gain new options for using ki across character classes, including general, combat, and magical feats, expanded rules for monks, ninjas, and samurai, and techniques involving meditation, auras, acupuncture, and the balance of yin and yang. Additional content provides ki-related feats, spells, training rules, and guidance for integrating these mechanics into a campaign.

Players
0
Sourcebook (rules/options to enhance play)Dice (Primarily d20)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.