Fate Makes No Promises

2010 · Scenario / Adventure / Module

Fate Makes No Promises

An espionage adventure for the On Her Majesty’s Service setting, designed to introduce new players to the Free FATE roleplaying game. The characters are spies investigating the disappearance of a prominent London Stock Exchange figure, leading them to uncover a deeper plot. The scenario is intended for a moderately experienced Games Master and takes approximately three to four hours, depending on how the players approach its challenges. It can also be used as a demonstration game at conventions and other events.

Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.