
2019 · Solo Play Resource
Fate/Zero Jump
In Fuyuki City in 1994, skilled magi, deadly monsters, nobles, and desperate survivors clash in the 4th Holy Grail War. Players represent opposing forces in a brutal struggle for the Grail, using magecraft, violence, and any means necessary to outlast their rivals. No mercy is given as the conflict unfolds.
Reading (for Periodicals, Adventure Books, etc)GM-less (No gamemaster needed to play)Journaling
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Game facts (players, playing time, age, credits) from BoardGameGeek.
