
2003 · Scenario / Adventure / Module
Fear at Fiveways
The player characters find themselves accused of a crime in a settlement plagued by rampant lawlessness. The town enforces a harsh penal code in which even minor offences can carry the death penalty, with the exact charge determined by the DM. The scenario begins with the characters guilty and facing the consequences.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
