Fear Itself

1997 · Scenario / Adventure / Module

Fear Itself

A two-round team advancement tournament scenario in which characters struggle with a strange loss of identity: they remember what they are and who their friends are, but not who they are themselves. Events are introduced according to a real-time schedule, requiring the teams to adapt as the scenario unfolds. The adventure uses the Skills & Powers option for character abilities.

Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.