
2018 · Scenario / Adventure / Module
Feasting at Lanterngeist (Savage Worlds)
A harvest festival in an otherwise unremarkable village turns into a horror adventure when a disappearance reveals a hidden menace stirring in the surrounding bogs. Veteran characters investigate the threat, protect the villagers, and attempt to prevent a massacre as the ancient danger emerges during the festivities. The adventure is designed for Savage Worlds campaigns and can add a cosmic-horror element to an ongoing game.
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
