
2010 · Sourcebook (rules/options to enhance play)
Feats of Divine Might
This supplement adds feats for characters who draw power from divine magic or devotion to a deity. Clerics, druids, rangers, and paladins gain options to modify their spellcasting and divine abilities, while nonspellcasters can develop limited access to domains or other religious talents. The feats support specialized priests, blood-powered spellcasters, miracle workers, and devoted warriors, allowing temples and priesthoods to include characters beyond traditional clerics.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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