
2003 · Expansion for Base-game
Federation & Empire: Combined Operations
An expansion that adds new ship types, systems, and rules to core Federation & Empire campaigns. It introduces mechanics such as stasis field generators, electronic warfare, light tactical transports, and marine assaults, plus expanded special operations options. Includes eight new scenarios, over 800 counters, and revised and expanded rulebooks. The package reimplements earlier modules for special operations and marine assault and integrates their components into the main campaign framework.
- Players
- 2–4 best 2
- Playing time
- 240 min
- Age
- 12+
- Complexity
- 4 / 5
Science FictionWargameDice RollingHexagon Grid
About the game
- Design
- Art
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Federation & Empire: Combined Operations with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
