
2014 · Campaign Setting (game world)
Fens of Malack
A marshland adventure setting presents a series of encounters suited to characters of different levels. Adventurers decide which challenges to face, while the game master can hide or discourage encounters that are too difficult. The area can serve as a frequently visited location, with new or more dangerous challenges introduced over time. Designed for early-level AD&D campaigns, it can also be adapted to other systems for one-shot adventures or an ongoing campaign.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

