
2024 · Core Rules (min needed to play)
Field Agent Handbook: 1926 Communication
An always-on solo RPG/LARP in which players serve as covert field agents for the Ætherial Corporation’s Observancy Department. While out in the world, they observe communicative vegetation, identify whom it may be addressing, and record attempts to interpret its message. Presented as an in-world 1920s handbook, it frames everyday observations through a lens of suspicion.
- Players
- 0
GM-less (No gamemaster needed to play)Journaling
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Game facts (players, playing time, age, credits) from BoardGameGeek.
